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ASHWIN M

I build game mechanics and interactive systems in Unreal Engine and Unity, and I love turning ideas into playable experiences.

About me

Player profile

Analyst turned game developer, building gameplay in Unity and Unreal Engine 5.

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ORIGIN STORY

Started as an analyst

I began my career as an analyst, solving problems with data and logic.

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PLOT TWIST

Switched to games

My love of games pulled me into game development. My analytical mindset now goes into designing, testing and fixing gameplay.

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CURRENT LEVEL

Building in Unity and UE5

I work with Unity and Unreal Engine 5, building game mechanics and interactive systems, and I level up with every project.

LOADOUT Unreal Engine 5UnityBlender Open to work

My works

Projects I have worked on.

IN DEVELOPMENT

Supercharged

Gameplay Programmer

A 3D parkour-platformer puzzle game I am currently working on as a gameplay programmer, built with Blueprints.

View project >

SKILL LOADOUT

Skills

Gameplay programming, systems design and the tools I use to build interactive experiences.

SYSTEMS ONLINE
CORE SKILLS
Gameplay Programming Gameplay Systems Blueprint Scripting UI / UMG Level Design Basic AI & Navigation Basics C++ Fundamentals C#
SOFTWARE
Unreal Engine 4 / 5 Diversion Unity Blender
GAMEPLAY SYSTEM SHOWCASE

Gameplay System Showcase

OPEN SHOWCASE >

Contact

Ready to team up? Let's build something.